Design Patterns for Cocoa: MVC and MVVM
In this article, you'll be learning about the MVC (Model-View-Controller) and the MVVM (Model-View-ViewModel) design patterns.
In this article, you'll be learning about the MVC (Model-View-Controller) and the MVVM (Model-View-ViewModel) design patterns.
Apple has released it’s own package manager called ‘Swift Package Manager‘ to share and distribute Swift packages. It’s good to know that…
Timers are a great way to run code on a repeating basis, and iOS has the Timer class to handle it for you. First, create a property of the type Timer!
Learn how to make your own magazine app with custom text layout in this Core Text tutorial for iOS.
Here are some of my findings when trying to switch from Xcode to AppCode for writing Swift code.
What the hell is Content Hugging and Content Compression Resistance Priorites? Here a tutorial about Xcode Auto Layout Content Sizing Priorities
This post helps you understand the Webview Viewport in iOS 11. In particular with any web-based apps that use fixed position header bars when they are built for iOS 11.
Apple’s latest IDE version, Xcode 9, is being released along with iOS 11 this September. And it's a huge update! Fans of Git for source control management (SCM) are big winners in this upcoming release.
In this tutorial, you’ll learn how to achieve these tasks by converting your instances to another representation, this process is known as encoding, also known as serialization.
iOS 11 introduces a variety of major changes to the way apps look and work, and how they interact with the user. You’ll need to start making a few changes now.
In this tutorial, you'll build a UICollectionView custom layout inspired by the Pinterest app, including how to cache attributes and dynamically size cells.
Apple's iPhone X has a screen that covers the entire face of the phone, save for a "notch" to make space for a camera and other various components.
Improving load UITableView presentation by adding an animation effect on the first load, a good tool to impress user interactions.
“Super-Retina” display of the new iPhone X has a screen resolution of 1125px × 2436px, according to Human Interface Guidelines it’s an @3x screen with an effective 375 x 812 visual points
iOS 11 brought a lot of new APIs for iOS developers. In this article, I’ll guide you how to easily implement Drag & Drop feature in your applications…