Apple has released it’s own package manager called ‘Swift Package Manager‘ to share and distribute Swift packages. It’s good to know that…
Timers are a great way to run code on a repeating basis, and iOS has the Timer class to handle it for you. First, create a property of the type Timer!
Learn how to make your own magazine app with custom text layout in this Core Text tutorial for iOS.
Here are some of my findings when trying to switch from Xcode to AppCode for writing Swift code.
In this tutorial, you’ll learn how to achieve these tasks by converting your instances to another representation, this process is known as encoding, also known as serialization.
In this tutorial, you'll build a UICollectionView custom layout inspired by the Pinterest app, including how to cache attributes and dynamically size cells.
Improving load UITableView presentation by adding an animation effect on the first load, a good tool to impress user interactions.
iOS 11 brought a lot of new APIs for iOS developers. In this article, I’ll guide you how to easily implement Drag & Drop feature in your applications…
How does the iPhone X display apps on its distinctive screen? That depends on which version of Xcode the apps were built with.
Learn the easy way to catch and fix memory leaks in your iOS 11 apps and make it faster and more responsive by using Xcode 9 Instruments.
In this Carthage tutorial, you'll learn all about what Carthage is, how to install it, and how to declare, install, and integrate your dependencies.
Swift 2.0 introduced two new control statements that aim to simplify and streamline the programs we write: `guard` and `defer`.
Swift 4 has been in the works for the last few months. If you're like me, you might follow Swift Evolution to stay up to date with all the proposals and changes.
We’re excited to introduce our latest book — RxSwift: Reactive Programming with Swift. See what’s inside, and learn how to grab your launch week discount!
MVC stands for Model-View-Controller, and it's a widespread architectural pattern for software development. It's the de facto design pattern for Cocoa development.